RaMb0 Posted August 30 Share Posted August 30 ============================================================================== ULTIMATE WARCRAFT 3 EXPANSION ( UWC3X ) - COMPLETE PLAYER TUTORIAL 112 skills - 8 attributes - 8 resistances - 27 items - 100 levels ============================================================================== CONTENTS 1. What this mod is 2. Experience, levels and ranks 3. Attributes 4. Resistances 5. Items and the three shop menus 6. Commands 7. The complete skill list ( all 112 ) 8. The extended skills 93-112 in detail 9. Build guide by level 10. Tips ============================================================================== 1. WHAT THIS MOD IS ============================================================================== UWC3X turns Counter-Strike into a persistent role-playing shooter. You still buy guns and play the objective, but on top of that you earn experience, gain levels, spend skill points on 112 different abilities, raise 8 attributes, train 8 resistances and buy magical items from three shop menus. Everything you spend points on is yours to keep. Your progress is saved, and you can rebuild your character at any time without losing your experience. There are three kinds of things you can train. Ordinary skills work on their own the moment you buy them. Ultimates are triggered manually with a command you bind to a key. Passive abilities never need a button - they fire on their own when you hit someone, when you get hit, or on a timer. The maximum level is 100 and there are 37 rank titles along the way. Reaching the top takes roughly 2.19 billion experience points, so this is a mod built for the long haul. ============================================================================== 2. EXPERIENCE, LEVELS AND RANKS ============================================================================== HOW YOU EARN XP Kill an enemy 60 XP plus the per-level XP value, so 60 + (20 x your level) Headshot bonus +30 XP Round win +10 XP Plant the bomb +60 XP Defuse the bomb +60 XP Kill the bomb carrier +60 XP Kill the defuser +60 XP Rescue hostages +60 XP Kill the hostage rescuer +60 XP VIP escapes +60 XP Kill the VIP +60 XP Repair Armor on a teammate +60 XP Mend Wounds on a teammate +60 XP Phoenix revive +90 XP Dispel Hex on a teammate +90 XP Healing Wave on a teammate +90 XP Buy a Tome of Experience the standard XP bonus plus your level XP value, instantly The per-level kill value means a level 1 player earns 80 XP for a kill while a level 50 player earns 1060 XP for the same kill. Higher levels earn faster, which is what keeps the very expensive late levels reachable at all. The numbers above are the raw values. Every server then scales them by its XP mode. In the fast mode used on short-lived servers the combat bonuses are divided by 3 while the support bonuses stay whole, which is why Repair Armor, Mend Wounds, Dispel Hex, Healing Wave and Phoenix are unusually good XP on those servers. In long term saved-XP mode everything is divided by 10, so progress is slower but permanent. Ask your server which one it runs, or simply watch how fast the first few levels come. XP REQUIRED PER LEVEL Level XP needed Level XP needed Level XP needed -------------------------------------------------------------------------- 1 100 35 107,138 69 48,039,706 2 220 36 131,025 70 55,722,262 3 360 37 159,690 71 64,557,202 4 520 38 194,088 72 74,717,383 5 700 39 235,366 73 86,401,591 6 900 40 284,899 74 99,838,430 7 1,120 41 344,339 75 115,290,795 8 1,360 42 415,667 76 133,061,015 9 1,620 43 501,261 77 153,496,768 10 1,900 44 603,974 78 176,997,884 11 2,400 45 727,230 79 204,024,167 12 2,950 46 875,137 80 235,104,393 13 3,550 47 1,052,625 81 269,292,642 14 4,200 48 1,265,611 82 306,899,716 15 4,900 49 1,521,194 83 348,267,497 16 5,650 50 1,827,894 84 393,772,056 17 6,450 51 2,195,934 85 443,827,071 18 7,300 52 2,637,583 86 498,887,588 19 8,200 53 3,167,561 87 559,454,156 20 9,700 54 3,803,535 88 626,077,381 21 11,300 55 4,566,704 89 699,362,929 22 13,000 56 5,482,507 90 779,977,032 23 14,800 57 6,581,471 91 868,652,545 24 16,700 58 7,900,228 92 966,195,609 25 18,700 59 9,482,736 93 1,073,492,980 26 20,800 60 11,381,746 94 1,191,520,088 27 23,000 61 13,565,608 95 1,321,349,907 28 25,300 62 16,077,049 96 1,464,162,708 29 27,700 63 18,965,206 97 1,621,256,789 30 35,700 64 22,286,587 98 1,794,060,278 31 45,300 65 26,106,175 99 1,984,144,116 32 56,820 66 30,498,701 100 2,193,236,338 33 70,644 67 35,550,106 34 87,232 68 41,359,222 Note how the curve changes shape. Levels 1 to 30 are gentle, levels 31 to 60 climb steeply, and from level 61 onward each level costs millions. Level 90 alone needs about 699 million XP and level 100 needs about 2.19 billion. RANK TITLES Your rank title is cosmetic but it is the fastest way to read another player's power level at a glance. There are 37 titles. Lv 1 Death Knight Lv 3 Orc Fodder Lv 6 Elf Acolyte Lv 9 Human Squire Lv 12 Undead Soldier Lv 15 Skilled Combatant Lv 18 Crypt Lord Zealot Lv 21 Arch Lich Lv 24 Blood Elf Champion Lv 27 Demon Hunter Lv 30 Emissary of Death Lv 33 Warchief Lv 36 World Destroyer Lv 39 Skull Breaker Lv 41 Shadow Captain Lv 43 Elementalist Lv 45 Powerful Shaman Lv 47 Knight of the Wild Wind Lv 49 Senior Warlord Lv 51 Army General Lv 53 Archmage Lv 55 Supreme Commander Lv 57 Demigod Lv 59 Rider of the Apocalypse Lv 62 Titan Lv 65 Emperor of Shadows Lv 68 Dark Lord Lv 71 Immortal Lv 74 Guardian of Eternity Lv 77 Master of Time Lv 80 Fallen Archangel Lv 84 Supreme Dragon Lv 88 Deity Lv 92 Eternal Sovereign Lv 94 Void Harbinger Lv 96 Astral Overlord Lv 98 Legend of Azeroth Level 100 keeps the final title, Legend of Azeroth. ============================================================================== 3. ATTRIBUTES ============================================================================== Attributes unlock at level 16. Every attribute starts at 10 and can be raised to a maximum of 18. You can earn 54 attribute points in total, so you cannot max everything - 54 points spread over 8 attributes means real choices. Open the menu with selectattrib. The cost of one attribute point in XP is derived from the level 10 XP requirement, so points get relatively cheaper as you level. STRENGTH ( STR ) base 10, max 18 +5 maximum health per point above the base value. A maxed Strength of 18 gives +40 HP (8 points x 5 HP). INTELLECT ( INT ) base 10, max 18 Unlocks bonuses on magic skills at fixed thresholds: 11 = Impale +3% chance to hit, 12 = Siphon Mana +3%, 13 = Banish +3% chance to hit, 14 = Hex +3% chance to hit, 15 = Bash +8% chance to hit, 16 = Trueshot Aura +4% damage, 17 = Serpent Ward +2 extra wards and Teleport cooldown improved to 25 seconds, 18 = Master of Magic status. DEXTERITY ( DEX ) base 10, max 18 +2% Evasion chance per point above the base. At 18 you also unlock the Jump Kick bonus with +5 extra knockback power on top of the base knockback of 20. AGILITY ( AGI ) base 10, max 18 -2% chance per point of being caught by an enemy Grab. Maxed Agility cuts enemy Grab chance by 16%. CONSTITUTION ( CON ) base 10, max 18 +1 health regenerated per point above the base, ticking every 5 seconds while you are alive. WISDOM ( WIS ) base 10, max 18 Unlocks defensive and offensive magic bonuses at thresholds: Hex resistance 15%, Impale resistance 15%, Fire damage +15%, Lightning damage +15%, Jump Kick resistance 33%, Banish bonus 15%, Bash bonus 15%, and at 18 Wisdom you may train one additional ultimate. SPIRIT ( SPI ) base 10, max 18 +2% proc chance per point above the base for the extended skills 93-112, capped at a total bonus of +16%. This is the attribute that makes the late-game passive skills fire more often. PRECISION ( PRE ) base 10, max 18 +2% damage per point above the base for the extended skills 93-112 and their critical power, capped at a total bonus of +16%. ============================================================================== 4. RESISTANCES ============================================================================== Resistances also unlock at level 16. Each of the 8 resistances can be trained up to 100, and the total pool is 570 points. Open the menu with selectresist. A resistance point is cheaper than an attribute point - its cost is derived from the level 5 XP requirement. POISON RESISTANCE ( max 100 ) Reduces the effect and duration of poison inflicted on you. DISEASE RESISTANCE ( max 100 ) Reduces the effect and duration of disease inflicted on you. ELECTRICITY RESISTANCE ( max 100 ) Reduces damage taken from Chain Lightning and other electrical effects. FIRE RESISTANCE ( max 100 ) Reduces damage taken from Flame Strike, Napalm and burning effects. MAGIC RESISTANCE ( max 100 ) Reduces damage and effects from magical skills, and can block a Serpent Ward outright. ROT RESISTANCE ( max 100 ) Reduces the effect and duration of ROT inflicted on you. ICE RESISTANCE ( max 100 ) Reduces the slow and damage from Ice Grenade, Orb of Frost and other cold effects. SHADOW RESISTANCE ( max 100 ) Reduces damage from the extended skills 93-112. At the maximum value of 100 it cuts that damage by 50%. Resistances are the most underrated part of the mod. On a server full of casters, 100 Magic Resistance will save you more often than any single skill. On a server running the extended skills, Shadow Resistance at 100 halves that entire damage category. ============================================================================== 5. ITEMS AND THE THREE SHOP MENUS ============================================================================== There are 27 items across three menus. Prices below show the value written in the mod's item list first, and the price the server config sets second - your server may run either one, so treat them as a range. SHOP MENU 1 - PERMANENT EQUIPMENT -------------------------------------------------------------------------- Open it with: shopmenu These items stay with you for the round. You can normally carry one item from this menu at a time, the Tome being the exception since it is consumed. Ankh of Reincarnation $1,500 / $1,000 say: ankh If you die you retrieve your equipment the following round. Boots of Speed $1,500 / $2,000 say: boots Allows you to run faster. Raises your movement speed to 275 (normal speed is 250). Claws of Attack $1,000 / $2,000 say: claws An additional 6 HP is removed from the enemy on every hit. Cloak of Shadows $800 / $2,000 say: cloak Makes you partly invisible. Renders you at invisibility value 150 (255 = fully visible). Mask of Death $2,000 say: mask You receive health back for every hit on the enemy, worth 30% of the damage you deal. Necklace of Immunity $800 / $3,000 say: necklace You are immune to enemy ultimates. Orb of Frost $2,000 say: orb Slows your enemy down when you hit him, dropping his speed to 125. Periapt of Health $1,000 / $2,000 say: periapt Increases your maximum health by 15. Tome of Experience $4,000 / $3,000 say: tome Instantly grants you XP equal to the standard XP bonus plus the XP given for your current level. The tome is consumed on purchase. You may buy up to 10 tomes per round. SHOP MENU 2 - UTILITY AND DISGUISE -------------------------------------------------------------------------- Open it with: shopmenu2 One item from this menu at a time, the Ring of Regeneration being the exception since you can stack five of them. Scroll of Respawning $11,000 / $5,000 say: scroll You respawn after death. Cannot be bought once the round is already over. Mole Protectant $1,500 say: protectant Protects you against enemy Moles; a shot fired by a mole can be deflected. Helm of Excellence $1,550 / $2,000 say: helm Immunity to headshots. The Helm Splitter ultimate can shatter the helm and expose your head again. Amulet of the Cat $1,500 / $2,000 say: amulet You cannot be heard when running or climbing ladders. Sock of the Feather $1,500 / $2,000 say: sock Allows you to levitate. Flaming Gloves of Warmth $1,750 / $2,000 say: gloves Gives you a free HE grenade on a timer for as long as you stay alive. Restricted on some maps. Ring of Regeneration +1 $1,000 say: ring Gives 1 health every 2 seconds. You can stack up to 5 rings; type rings in chat to buy all 5 at once. Chameleon $8,000 / $9,000 say: chameleon You are disguised as a member of the enemy team. Mole $16,000 say: mole Teleports you to the enemy spawn under disguise at the start of the round. You are briefly blinded on arrival and moles cannot use ultimates. SHOP MENU 3 - POTIONS AND CURES -------------------------------------------------------------------------- Open it with: shopmenu3 These are consumables. You may make one purchase from this menu every 30 seconds, so buy your cure before you need it, not after. Lesser Healing Potion $8,000 / $3,000 say: heal potion Heals 50 HP instantly. Potion of Invisibility $8,000 / $9,000 say: invisible Gives you level 10 invisibility for 15 seconds. Potion of Invulnerability $8,000 / $3,000 say: invulnerable Takes 6 damage away from each hit for 20 seconds. Scroll of Town Portal $8,000 / $3,000 say: gate Instantly teleports you back to your spawn. Disease Cure $8,000 / $3,000 say: disease cure Cures any infection caused by disease. Poison Cure $8,000 / $3,000 say: poison cure Cures any infection caused by poison. Fire Cure $8,000 / $3,000 say: fire cure Puts you out when you are burning - stop, drop and roll. Rot Cure $8,000 / $4,000 say: rot cure Cures the ROT effect. De-HEX $8,000 / $3,000 say: dehex Cures Hex. ============================================================================== 6. COMMANDS ============================================================================== MENUS AND SHOPPING -------------------------------------------------------------------------- war3menu / wc3menu / warcraft Opens the main UWC3X command hub. selectskill or /selectskill Opens the skill menu where you spend your skill points. dropskill or /dropskill Opens the menu to drop a skill you have already trained. selectattrib or /selectattrib Opens the attribute menu (unlocked at level 16). selectresist or /selectresist Opens the resistance menu (unlocked at level 16). changerace / selectrace Opens the race / character change menu. shopmenu or /shopmenu Opens shop menu 1 (permanent equipment). shopmenu2 or /shopmenu2 Opens shop menu 2 (utility and disguise items). shopmenu3 or /shopmenu3 Opens shop menu 3 (potions and cures, one purchase every 30 seconds). rings Buys 5 Rings of Regeneration in one go. hegren Buys an HE grenade. INFORMATION AND YOUR CHARACTER SHEET -------------------------------------------------------------------------- help / war3help Displays the main help menu. commands Displays the full list of UWC3X commands. binds Displays the recommended key binds for your skills. skillsinfo Opens the skill information page selector. skillsnew1 ... skillsnew5 Shows the descriptions of the extended skills: 93-96, 97-100, 101-104, 105-108 and 109-112. charsheet / character / charactersheet Displays your own character sheet. whois Displays another player's character sheet. charpage1 ... charpage12 Jumps straight to a character sheet page. Page 1 = Attributes, page 2 = Resistances, pages 3 and up = your trained skills. charpage <number> Same as above but with the page number as an argument. charskills Prints your full trained skill list to the console. xp_table Displays the XP table. toggle_lowres Turns low-resolution mode on or off (fewer visual effects). SAVING AND RESETTING -------------------------------------------------------------------------- saveall Saves your XP, skills, attributes and resistances (long term XP mode). savexp Saves your XP. saveskills Saves your skills. saveattribs Saves your attributes. saveresists Saves your resistances. reloadxp Reloads your XP if it did not load properly. reloadskills Reloads your default saved set of skills. resetskills Resets your skills but keeps your XP. resetattribs Resets your attributes but keeps your XP. resetresists Resets your resistances but keeps your XP. deletexp Deletes all skills and sets your XP back to 0. There is no undo. ULTIMATE COMMANDS ( bind these to keys ) -------------------------------------------------------------------------- wcentangle Entangle Roots wcsuicide Suicide Bomber wcteleport Teleport wclightning Chain Lightning wcflame Flame Strike wcvoodoo Big Bad Voodoo wcdecoy Decoy wcgate Gate wcshield Psy Shield / Team Shield wcdepower Depower wcblind Total Blindness wclocust Locust Swarm wcsmite Smite wcuammo Endless Ammo wcdisorient Disorient wcquake Earth Quake wcgrab Grab wchook Hook Shot wcrope Ninja Rope wcmine Claymore Mines wcward Serpent Ward Example bind, typed in the console: bind "f" "wcflame" SPECIAL ABILITY COMMANDS ( aim at a teammate first ) -------------------------------------------------------------------------- wcdispell Dispel Hex - aim at a teammate and trigger the command. wcrepair Repair Armor - aim at a teammate and trigger the command. wcmend Mend Wounds - aim at a teammate and trigger the command. wcbless Blessing - aim at a teammate and trigger the command. ============================================================================== 7. THE COMPLETE SKILL LIST ( ALL 112 ) ============================================================================== The list is in the exact order the skills appear in the selectskill menu. LV = minimum level required to train the skill MAX = maximum number of points you can put into it TYPE = Skill ( works by itself ), Ultimate ( bind the command shown ), or Passive ( fires on its own ) 1. LEVITATION LV 1 MAX 5 Skill Reduces your gravity, allowing you to jump higher and move through the air more easily. 2. EQUIPMENT REINCARNATION LV 1 MAX 3 Skill Gives you a chance to keep your equipment after death. Higher skill levels increase the recovery chance. 3. IMPALE LV 1 MAX 6 Skill Can trigger an impaling shock beneath an enemy, disrupting them with a ground-shake effect. 4. DEVOTION AURA LV 2 MAX 6 Skill Provides a health bonus at the start of the round and strengthens your survivability. 5. HEALING WAVE LV 2 MAX 3 Skill Periodically restores health to you and nearby teammates. 6. SIPHON MANA LV 2 MAX 3 Skill Steals a percentage of an enemy's money when the effect triggers. 7. LEATHER SKIN LV 2 MAX 6 Skill Provides natural armor enhancement and armor regeneration over time. 8. VAMPIRIC AURA LV 3 MAX 8 Skill Restores health from damage dealt and increases your maximum health as the skill improves. 9. SPIKED CARAPACE LV 3 MAX 6 Skill Returns part of incoming damage to attackers, making direct attacks more dangerous. 10. MULTI JUMP LV 3 MAX 3 Skill Grants additional jumps while airborne. More skill points unlock more jumps. 11. REPAIR ARMOR LV 4 MAX 1 Skill Repairs armor for a teammate you target and can reward experience for useful support. 12. MEND WOUNDS LV 4 MAX 3 Skill Heals a teammate and can remove harmful effects such as poison and burns. 13. CLOAK OF THE CHAMELEON LV 4 MAX 5 Skill Allows you to disguise yourself as the opposing team, making you harder to identify. 14. UNHOLY AURA LV 5 MAX 6 Skill Provides a powerful undead-style aura that improves your combat survivability. 15. HEX LV 5 MAX 6 Skill Can transform or disable an enemy, preventing them from fighting normally for a short time. 16. BASH LV 6 MAX 6 Skill Adds a chance to stun an enemy and deal bonus impact damage. 17. TOTAL BLINDNESS LV 6 MAX 1 Ultimate - bind wcblind Temporarily blinds enemies when activated, severely reducing their ability to aim. 18. ENDLESS AMMO LV 6 MAX 1 Ultimate - bind wcuammo Provides unlimited ammunition while the ability is active. 19. BANISH LV 7 MAX 6 Skill Can temporarily remove an enemy from normal combat, making the target vulnerable to follow-up attacks. 20. THORNS AURA LV 8 MAX 8 Skill Reflects a portion of incoming damage back to attackers. 21. TELEPORT LV 8 MAX 1 Ultimate - bind wcteleport Instantly teleports you to a targeted location when activated. 22. CRITICAL STRIKE LV 9 MAX 8 Skill Adds a chance for attacks to deal significantly increased damage. 23. DISPEL HEX LV 9 MAX 1 Skill Removes a hex or similar harmful effect from a targeted teammate. 24. JUMP KICK LV 9 MAX 3 Skill A close-range kick that deals damage and knocks the target back. 25. CARRION BEETLES LV 10 MAX 6 Skill Gives a chance to trigger carrion-beetle damage effects against enemies. 26. SHADOW RESISTANCE LV 10 MAX 3 Passive Passive extended skill intended to improve resistance against shadow and magic-style effects; this build exposes it as a passive skill. 27. STEEL SKIN LV 11 MAX 1 Skill Reduces incoming damage and provides a stronger defensive layer than Leather Skin. 28. SHADOW STRIKE LV 11 MAX 6 Skill Applies a shadow attack that damages an enemy and can continue hurting the target over time. 29. CRITICAL GRENADE LV 12 MAX 3 Skill Gives grenade attacks a chance to deal additional critical damage. 30. BIG BAD VOODOO LV 12 MAX 1 Ultimate - bind wcvoodoo Powerful activated ability that provides a temporary voodoo-style defensive effect. 31. GATE LV 12 MAX 2 Ultimate - bind wcgate Opens a magical gateway that can return you to your spawn or safe area. 32. DEPOWER LV 12 MAX 1 Ultimate - bind wcdepower Weakens an enemy by reducing their combat effectiveness when the ability is used. 33. ABUNDANCE LV 12 MAX 3 Passive Passive extended skill intended to improve resource/survivability output; exposed as passive in this build. 34. NAPALM GRENADE LV 13 MAX 1 Skill Adds a burning effect to grenade attacks, damaging enemies over time. 35. INVISIBILITY LV 13 MAX 8 Skill Makes you invisible for a limited time, with higher levels improving the effect. 36. PHOENIX LV 13 MAX 5 Skill Gives you a chance to survive death through a phoenix-style revival effect. 37. SIPHON AMMO LV 14 MAX 3 Skill Steals or drains ammunition from enemies when the effect triggers. 38. DECOY LV 14 MAX 1 Ultimate - bind wcdecoy Creates a temporary decoy that can distract enemies and confuse their targeting. 39. GIFT OF NATURE LV 14 MAX 1 Passive Passive extended skill that grants a nature-themed player bonus; the current build exposes it as passive. 40. VENGEANCE LV 15 MAX 1 Passive Stores a revenge effect and can bring you back into the fight after death. 41. ENTANGLE ROOTS LV 16 MAX 1 Ultimate - bind wcentangle Roots an enemy in place for a short duration, preventing normal movement. 42. ABERRATION LV 16 MAX 3 Passive Passive extended skill that grants an aberration-themed character bonus; no separate gameplay handler is exposed in this build. 43. BLINK LV 18 MAX 6 Skill Teleports you a short distance instantly, with skill level improving the chance/effectiveness. 44. CHAIN LIGHTNING LV 18 MAX 1 Ultimate - bind wclightning Strikes a target with lightning that can jump to additional enemies. 45. LOCUST SWARM LV 18 MAX 3 Ultimate - bind wclocust Summons a swarm of locusts that attacks enemies when activated. 46. ARCANE AFFINITY LV 18 MAX 3 Passive Passive extended skill that provides an arcane-themed character bonus; exposed as passive in this build. 47. HELM SPLITTER LV 20 MAX 1 Passive A powerful helmet/weapon strike with a chance to trigger its special effect. 48. BLOOD EYES LV 20 MAX 3 Passive Passive extended skill focused on a blood-themed combat bonus; exposed as passive in this build. 49. SLEEP AURA LV 22 MAX 1 Passive Passive aura that can place enemies into a sleep-style disabled state. 50. PSY SHIELD LV 23 MAX 5 Ultimate - bind wcshield Creates a defensive shield for you or your team, absorbing or reducing incoming damage. 51. WIND WALKER LV 24 MAX 1 Passive Provides a stealth/mobility effect inspired by Wind Walk, making you harder to detect. 52. BERSERKING LV 24 MAX 3 Passive Passive combat bonus that increases your offensive potential while active. 53. CLUSTER GRENADE LV 25 MAX 4 Skill Splits a grenade impact into multiple smaller explosive effects. 54. STEALTH AURA LV 26 MAX 1 Passive Passive aura that improves stealth and makes your presence harder to detect. 55. SOUL SHARDS LV 28 MAX 3 Passive Passive soul-based bonus that improves your character through collected or empowered soul energy. 56. FAN OF KNIVES LV 29 MAX 3 Skill Throws a fan of blades around you, damaging enemies in an area. 57. CLAYMORE MINES LV 30 MAX 1 Ultimate - bind wcmine Places explosive mines that trigger when enemies approach. This skill is admin-restricted in the current source. 58. MAGIC ESSENCE LV 31 MAX 3 Passive Passive extended skill that provides a magic-themed resource or survivability bonus; exposed as passive in this build. 59. NINJA ROPE LV 32 MAX 4 Ultimate - bind wcrope Launches a rope/grapple for fast movement and map mobility. 60. FATAL STRIKE LV 32 MAX 5 Skill Adds a chance to land a powerful bonus-damage hit. 61. DRAIN LIFE LV 33 MAX 3 Passive Passive extended skill intended around life-draining effects; exposed as passive in this build. 62. CURSED SEAL LV 35 MAX 3 Passive Passive extended skill that applies a curse-themed combat effect; exposed as passive in this build. 63. HOOK SHOT LV 36 MAX 4 Ultimate - bind wchook Fires a hook that can grab or pull a target, enabling aggressive repositioning. 64. ICE GRENADE LV 37 MAX 3 Skill Adds an ice/freeze effect to grenade attacks, slowing or disabling enemies. 65. FROST NOVA AURA LV 38 MAX 3 Passive Passive frost aura. While you are alive it periodically releases a frost nova around you with an ice burst and frost sound. The trigger chance rises with every skill point. In this build the implemented handler is visual and audio only. Server default: 18% proc chance. 66. HEALING LIGHT LV 39 MAX 3 Passive Passive extended healing skill; the current build exposes it as a passive ability. 67. TRUESHOT AURA LV 40 MAX 8 Skill Increases the effectiveness of your attacks and improves damage output as the skill increases. 68. GRAB LV 40 MAX 6 Ultimate - bind wcgrab Grabs or pulls a target toward you, allowing close-range follow-up attacks. 69. BLESSING LV 40 MAX 1 Skill A support ability that grants a beneficial effect to a targeted teammate. 70. ICE ARMOR LV 40 MAX 3 Passive Passive ice shield. A freezing ice layer forms around your body from time to time; the size and frequency of the shield grow with the skill level. In this build the implemented handler is visual and audio only. Server default: 25% proc chance. 71. EVASION LV 41 MAX 7 Skill Gives you a chance to avoid incoming attacks completely. 72. UNSTABLE CURRENT LV 42 MAX 3 Passive Passive electric proc on hit. Damaging an enemy can discharge an unstable current, drawing a lightning beam between you and the target. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 15% proc chance. 73. SOULS OF HEAVEN LV 43 MAX 3 Passive Passive extended skill that grants a heavenly/soul-themed defensive bonus; exposed as passive in this build. 74. PLASMA FIELD LV 44 MAX 3 Passive Passive plasma field. A glowing plasma sphere is generated around you on a timer; the field becomes larger with each skill point. In this build the implemented handler is visual and audio only. Server default: fires every 1.5 seconds. 75. FLAME STRIKE LV 45 MAX 1 Ultimate - bind wcflame Calls down a fire strike that burns enemies in an area. 76. CRIPPLE LV 46 MAX 1 Passive Applies a crippling effect that slows and weakens enemies. 77. DISORIENT LV 46 MAX 1 Ultimate - bind wcdisorient Disorients an enemy, reducing their ability to aim accurately. 78. SMITE LV 46 MAX 1 Ultimate - bind wcsmite Calls down a powerful divine/lightning strike against a target. 79. NECROMASTERY LV 46 MAX 3 Passive Passive necromantic proc on hit. Damaging an enemy can raise a dark necro burst on the victim together with a death sound. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 20% proc chance. 80. ARCANE TORRENT LV 47 MAX 3 Passive Passive extended arcane effect; the current build exposes it as a passive ability. 81. REQUIEM OF SOULS LV 48 MAX 1 Passive Passive kill proc. When you kill an enemy the souls of the dead answer with a requiem burst and sound around the corpse. In this build the implemented handler is visual and audio only. Server default: 50% proc chance, grants 10 XP and 10 money on proc. 82. REGENERATION LV 50 MAX 1 Passive Passive health regeneration that steadily restores your life. 83. BLOOD RITE LV 51 MAX 3 Passive Passive blood proc. Damaging an enemy can start a blood rite effect, and a kill triggers an additional blood ritual burst. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 35% proc chance. 84. VOODOO SHUFFLE LV 52 MAX 3 Passive Passive storm/shuffle effect that periodically creates a storm visual; proc chance scales with skill level. Server default: 20% proc chance, grants 1 HP on proc. 85. BLOOD RAGE LV 53 MAX 3 Passive Passive rage proc on hit. Your own body flares with burning blood when the skill triggers; the flare grows with the skill level. In this build the implemented handler is visual and audio only. Server default: 15% proc chance, grants 1 HP on proc. 86. SPIRITUAL ENERGY LV 54 MAX 3 Passive Passive aura that periodically regenerates health and triggers a stronger holy burst on kills. Server default: regenerates every 2.0 seconds. 87. ROT LV 55 MAX 5 Skill Applies a damaging rot/decay effect that can hurt enemies over time. 88. SHURIKEN STORM LV 55 MAX 3 Passive Passive proc on hit. A storm of spinning blades bursts around the enemy you are damaging. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 12% proc chance. 89. SERPENT WARD LV 56 MAX 3 Skill Summons serpent wards that attack enemies and support you during combat. 90. SUICIDE BOMBER LV 56 MAX 1 Ultimate - bind wcsuicide Turns you into a deadly explosive threat; activate it to detonate and damage nearby enemies. 91. SOUL POSSESSION LV 56 MAX 3 Passive Damaging enemies can trigger a possession effect; kills restore health and create a stronger soul impact. Server default: 10% proc chance, 3.0 second cooldown. 92. SINISTER STRIKE LV 57 MAX 3 Passive Passive knife proc. Only knife hits can trigger it; the blade leaves a sinister strike mark and sound on the victim. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 15% proc chance. 93. STATIC LINK LV 58 MAX 3 Passive Can create a lightning link between you and an enemy when you deal damage. Server default: 15% proc chance, 0.5 second link, grants 1 armor on proc. 94. WORGEN CLAWS LV 59 MAX 3 Passive Passive knife proc. Knife attacks can tear the enemy with beast claws, showing a claw effect on the victim. Chance scales with skill points. In this build the implemented handler is visual and audio only. Server default: 18% proc chance. 95. LAWS OF BLOOD LV 60 MAX 3 Passive Can trigger a blood impact when you damage an enemy. In this build the implemented effect is visual/audio only. Server default: 8% proc chance, grants 1 HP on proc. 96. HEADSHOT MARK LV 61 MAX 3 Passive Passive firearm proc. Only gun damage can trigger it, never knife or grenades; the target is marked with a headshot flash and sound. In this build the implemented handler is visual and audio only. Server default: 10% proc chance. 97. SHADOW OF DEATH LV 62 MAX 3 Passive Passive shadow pulse that periodically creates a dark sleep-style visual and sound. Server default: 15% proc chance, grants 2 XP on proc. 98. SHRAPNEL BURST LV 64 MAX 3 Passive Passive kill proc. When you kill an enemy the corpse bursts into shrapnel, creating an explosion effect at the death position. Size scales with skill points. In this build the implemented handler is visual and audio only. Server default: 40% proc chance. 99. EARTH QUAKE LV 65 MAX 3 Ultimate - bind wcquake Triggers a powerful earthquake effect that disrupts enemies in an area. 100. MOMENT OF COURAGE LV 66 MAX 3 Passive When your health is low, the skill can trigger a courage burst to help you survive. Server default: 25% proc chance, grants 1 HP on proc. 101. FLAMING FISTS LV 67 MAX 3 Passive Passive fire proc on hit. Your strikes can set the enemy on fire with a flame burst; the effect grows with the skill level. In this build the implemented handler is visual and audio only. Server default: 16% proc chance. 102. PERMANENT IMMOLATION LV 69 MAX 3 Passive Passive immolation aura. Flames periodically wrap your own body while you are alive; the fire becomes larger with each skill point. In this build the implemented handler is visual and audio only. Server default: fires every 1.5 seconds. 103. MIGHT OF NATURE LV 70 MAX 1 Passive Passive nature pulse that periodically surrounds you with a nature/entangle effect. Server default: fires every 1.5 seconds, grants 1 armor. 104. FATAL BONDS LV 72 MAX 3 Passive Passive proc on hit. A dark bond is created between you and the enemy you damage, shown as a link effect on the target. In this build the implemented handler is visual and audio only. Server default: 12% proc chance. 105. MITHRIL ARMOR LV 73 MAX 3 Passive Passive armor skill with a visible shield effect. In this build the implemented handler is visual/audio and does not directly subtract damage. Server default: 30% proc chance, regenerates 1 armor on proc. 106. TOXIC SNOW LV 74 MAX 3 Passive Passive area aura. Toxic snow falls around your position on a timer, covering the ground under you with a poisonous cloud effect. In this build the implemented handler is visual and audio only. Server default: fires every 1.5 seconds. 107. CARTRIDGE EXPERT LV 75 MAX 3 Passive Passive firearm skill that can trigger on gun damage and plays a cartridge/reload effect. Server default: 10% proc chance, grants 2 money on proc. 108. CANNON BALL LV 77 MAX 1 Passive Passive weapon-hit proc that creates a large impact effect; the current handler does not change weapon damage. Server default: 7% proc chance, +5% damage on proc. 109. NETHER SHOCKWAVE LV 79 MAX 3 Passive Passive kill proc. Killing an enemy sends a nether shockwave through the ground at the death position, with an expanding shock effect. In this build the implemented handler is visual and audio only. Server default: 45% proc chance. 110. EYE OF THE STORM LV 85 MAX 1 Passive Powerful passive storm aura that periodically creates a large storm effect; interval and sound chance are configurable. Server default: fires every 1.5 seconds, 35% chance for the sound effect, +5% damage. 111. ECLIPSE AURA LV 87 MAX 1 Passive Powerful passive aura. A dark eclipse ring is generated around you at fixed intervals; one of the strongest visual auras in the mod. In this build the implemented handler is visual and audio only. Server default: fires every 1.5 seconds. 112. ASTRAL STORM LV 90 MAX 1 Passive Powerful passive proc on hit. Damaging an enemy can call an astral storm on the target with a large storm effect and sound. In this build the implemented handler is visual and audio only. Server default: 30% proc chance. ============================================================================== 8. THE EXTENDED SKILLS 93-112 IN DETAIL ============================================================================== The last twenty skills are a separate tier added on top of the classic mod. They unlock between level 58 and level 90, take only 1 to 3 points each, and almost all of them are passive procs rather than buttons you press. Three things control how strong this tier feels: Spirit raises their proc chance by 2% per point, up to +16% total. Precision raises their damage by 2% per point, up to +16% total. Shadow Res is the defence against them, up to 50% reduction at 100. Their base damage bonus is 2.0 and the server can turn the on-screen proc notifications on or off, with an 8 second delay between messages. Proc chances and rewards, server defaults: Skill Level Max Behaviour -------------------------------------------------------------------------- Frost Nova Aura 38 3 18% proc chance Ice Armor 40 3 25% proc chance Unstable Current 42 3 15% proc chance Plasma Field 44 3 fires every 1.5 seconds Necromastery 46 3 20% proc chance Requiem of Souls 48 1 50% proc chance, grants 10 XP and 10 money on proc Blood Rite 51 3 35% proc chance Voodoo Shuffle 52 3 20% proc chance, grants 1 HP on proc Blood Rage 53 3 15% proc chance, grants 1 HP on proc Spiritual Energy 54 3 regenerates every 2.0 seconds Shuriken Storm 55 3 12% proc chance Soul Possession 56 3 10% proc chance, 3.0 second cooldown Sinister Strike 57 3 15% proc chance Static Link 58 3 15% proc chance, 0.5 second link, grants 1 armor on proc Worgen Claws 59 3 18% proc chance Laws of Blood 60 3 8% proc chance, grants 1 HP on proc Headshot Mark 61 3 10% proc chance Shadow of Death 62 3 15% proc chance, grants 2 XP on proc Shrapnel Burst 64 3 40% proc chance Moment of Courage 66 3 25% proc chance, grants 1 HP on proc Flaming Fists 67 3 16% proc chance Permanent Immolation 69 3 fires every 1.5 seconds Might of Nature 70 1 fires every 1.5 seconds, grants 1 armor Fatal Bonds 72 3 12% proc chance Mithril Armor 73 3 30% proc chance, regenerates 1 armor on proc Toxic Snow 74 3 fires every 1.5 seconds Cartridge Expert 75 3 10% proc chance, grants 2 money on proc Cannon Ball 77 1 7% proc chance, +5% damage on proc Nether Shockwave 79 3 45% proc chance Eye of the Storm 85 1 fires every 1.5 seconds, 35% chance for the sound effect, +5% damage Eclipse Aura 87 1 fires every 1.5 seconds Astral Storm 90 1 30% proc chance You can read these in game with skillsnew1 through skillsnew5. ============================================================================== 9. BUILD GUIDE BY LEVEL ============================================================================== LEVELS 1-15: LEARN THE BASICS Take survivability and mobility first. Levitation, Leather Skin, Devotion Aura and Vampiric Aura keep you alive while you learn where the mod's damage comes from. Impale and Hex give you reliable openers that do not depend on aim. Do not spread your points across ten skills at one point each - a skill at maximum rank is far stronger than three skills at rank one. LEVEL 16: YOUR ATTRIBUTES AND RESISTANCES OPEN UP From this level on, part of your XP starts feeding the attribute and resistance pools. Strength and Constitution are the safest first picks because extra health and regeneration help every build. If you are being killed mostly by magic, put early points into Magic Resistance instead. LEVELS 16-40: PICK AN IDENTITY Decide whether you are a caster, a melee bruiser or a support. Casters want Intellect at 17-18 to unlock Impale, Hex, Banish, Bash and the Teleport cooldown reduction. Melee builds want Strength, Agility and Dexterity so you survive Grab and win the trades. Support builds want Repair Armor, Mend Wounds, Healing Wave, Blessing and Dispel Hex, which also pay very well in XP per round. LEVELS 40-57: ULTIMATES AND CONTROL You can train up to 15 ultimates, and 18 Wisdom raises that to 16. This is where Flame Strike, Smite, Disorient, Grab, Hook Shot and Claymore Mines turn fights in your favour. Bind every ultimate you train - an ultimate you have to type out is an ultimate you will not use. LEVELS 58-90: THE EXTENDED SKILLS Skills 93 to 112 are almost all passive procs. They fire on hit, on a timer or on an aura tick, and they scale with two attributes: Spirit raises their proc chance by up to 16%, Precision raises their damage by up to 16%. If you invest heavily in this tier, invest in Spirit and Precision too, otherwise the procs will feel rare and weak. Shadow Resistance is the counter to this tier, cutting that damage by up to 50% at 100 points. LEVELS 90-100: THE LONG GRIND The last ten levels cost more XP than the first ninety combined. Level 90 needs about 700 million XP and level 100 needs about 2.19 billion. Round wins and kill streaks alone will not get you there - buy tomes when you have spare money, play the objective, and use the support skills that pay 60 to 90 XP per use. ============================================================================== 10. TIPS ============================================================================== - Bind your ultimates to keys. Typing the command in the middle of a fight is too slow. - Type charsheet at any time to see your level, rank, attributes, resistances and every trained skill. - Type whois while looking at another player to see their build before you engage them. - Shop menu 3 is on a 30 second cooldown per purchase, so plan your cures before you need them. - You can buy up to 10 Tomes of Experience per round and up to 5 Rings of Regeneration. - Moles cannot use ultimates, so do not buy Mole on an ultimate-heavy build. - The Necklace of Immunity blanks enemy ultimates. Against a heavy caster server it is worth more than its low price suggests. - Magic Resistance can block a Serpent Ward outright, not just reduce it. - The Helm of Excellence stops headshots but Helm Splitter breaks it, so do not treat it as permanent. - Use resetskills, resetattribs or resetresists to rebuild without losing your XP. Only deletexp wipes your progress. - In long term XP mode, type saveall before you disconnect so nothing is lost. - If your framerate suffers on a busy server, toggle_lowres cuts back the visual effects. ============================================================================== End of tutorial. Type help or commands in game for the built-in reference. ============================================================================== UWC3X_Complete_Tutorial_EN (1).html Link to comment Share on other sites More sharing options...
Recommended Posts